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During my process of learning the basics workflows of 3D creation, I have always been most interested in and satisfied with modeling.  Out of all the areas in a 3D creation suite, modeling has always stuck with me and has been the forefront of my journey as a 3D artist.

As a modeler, I try to truly understand what it is I am trying to recreate and as such do extra research beyond finding proper reference images.

In this section of my website you can find a few models I worked on while I was an intern at Smashing Graphics Game Studios for a game with a Japanese setting.

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